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Galaga: Demons of Death (NES)
Galaga is a classic 1981 fixed shooter arcade game developed and published by Namco, and released in North America by Midway Manufacturing. It serves as the sequel to “Galaxian,” Namco’s first major hit in the arcade world, building on its predecessor’s gameplay with new features and challenges.
In “Galaga,” players control a starship with the mission to combat and defeat waves of the Galaga forces—alien enemies intent on overtaking the screen. Players need to shoot down these incoming enemies while dodging their attacks and projectiles. One of the distinctive features of “Galaga” is the ability of some enemies to capture the player’s ship using a tractor beam. If caught, players have a chance to rescue their captured fighter during gameplay. Successfully freeing a captured ship results in it attaching to the current fighter, creating a “dual fighter” with doubled firepower, which offers a strategic advantage.
The game is renowned for its escalating difficulty and the introduction of the swooping motherships, which add complexity to the gameplay as they attempt to steal the player’s fighter. Players are also encouraged to aim for “Perfect Bonuses” by completing stages without losing any lives, adding an extra layer of challenge and reward.
Just Have Fun!