Blender Bros
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Blender Bros

Blender Bros. Overview

“Blender Bros.” is a platform game developed by Hudson Soft and initially released for the Game Boy Advance in 2002, with a Windows port by Piko Interactive emerging in 2020. This game blends action-packed platforming with puzzle-solving across various themed worlds.

Gameplay

Players control Blender, a robotic dog, through seven distinct worlds, starting from the Oasis and progressing to more challenging environments like Diva, Earth, and ultimately Cosmo Heaven. The game diverges from traditional platformers by emphasizing puzzle-solving and dexterity over speed, with levels that are nonlinear and timed.

Each level typically consists of three stages and concludes with a boss fight, except for Shelltarl, which features a single, extended level. Players navigate these levels by jumping, solving puzzles, and engaging in combat, primarily using Blender’s ears for attacks such as the spin wave and downward drill attack.

A unique aspect of “Blender Bros.” is the ability to interact with the background layers of the levels. Players can use items like the cosmo ball to hit switches and enemies from a distance, preparing the path ahead. Additionally, the game includes driving sequences that add variety to the gameplay.

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